// Code generated by protoc-gen-go. DO NOT EDIT.
// source: service/game_object_cheat.proto

package proto

import (
	fmt "fmt"
	math "math"
	proto "github.com/golang/protobuf/proto"
)

// Reference imports to suppress errors if they are not otherwise used.
var _ = proto.Marshal
var _ = fmt.Errorf
var _ = math.Inf

// This is a compile-time assertion to ensure that this generated file
// is compatible with the proto package it is being compiled against.
// A compilation error at this line likely means your copy of the
// proto package needs to be updated.
const _ = proto.ProtoPackageIsVersion3 // please upgrade the proto package

//id=11000
//增加gameobject请求
type AddGameObjectRequest struct {
	GameObjectId         string   `protobuf:"bytes,1,opt,name=game_object_id,json=gameObjectId,proto3" json:"game_object_id,omitempty"`
	Count                int64    `protobuf:"zigzag64,2,opt,name=count,proto3" json:"count,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (m *AddGameObjectRequest) Reset()         { *m = AddGameObjectRequest{} }
func (m *AddGameObjectRequest) String() string { return proto.CompactTextString(m) }
func (*AddGameObjectRequest) ProtoMessage()    {}
func (*AddGameObjectRequest) Descriptor() ([]byte, []int) {
	return fileDescriptor_6fa769465c65ac1d, []int{0}
}

func (m *AddGameObjectRequest) XXX_Unmarshal(b []byte) error {
	return xxx_messageInfo_AddGameObjectRequest.Unmarshal(m, b)
}
func (m *AddGameObjectRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error) {
	return xxx_messageInfo_AddGameObjectRequest.Marshal(b, m, deterministic)
}
func (m *AddGameObjectRequest) XXX_Merge(src proto.Message) {
	xxx_messageInfo_AddGameObjectRequest.Merge(m, src)
}
func (m *AddGameObjectRequest) XXX_Size() int {
	return xxx_messageInfo_AddGameObjectRequest.Size(m)
}
func (m *AddGameObjectRequest) XXX_DiscardUnknown() {
	xxx_messageInfo_AddGameObjectRequest.DiscardUnknown(m)
}

var xxx_messageInfo_AddGameObjectRequest proto.InternalMessageInfo

func (m *AddGameObjectRequest) GetGameObjectId() string {
	if m != nil {
		return m.GameObjectId
	}
	return ""
}

func (m *AddGameObjectRequest) GetCount() int64 {
	if m != nil {
		return m.Count
	}
	return 0
}

//id=11000
type AddGameObjectResponse struct {
	Code                 int64    `protobuf:"zigzag64,1,opt,name=code,proto3" json:"code,omitempty"`
	Info                 string   `protobuf:"bytes,2,opt,name=info,proto3" json:"info,omitempty"`
	Remain               int64    `protobuf:"zigzag64,3,opt,name=remain,proto3" json:"remain,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (m *AddGameObjectResponse) Reset()         { *m = AddGameObjectResponse{} }
func (m *AddGameObjectResponse) String() string { return proto.CompactTextString(m) }
func (*AddGameObjectResponse) ProtoMessage()    {}
func (*AddGameObjectResponse) Descriptor() ([]byte, []int) {
	return fileDescriptor_6fa769465c65ac1d, []int{1}
}

func (m *AddGameObjectResponse) XXX_Unmarshal(b []byte) error {
	return xxx_messageInfo_AddGameObjectResponse.Unmarshal(m, b)
}
func (m *AddGameObjectResponse) XXX_Marshal(b []byte, deterministic bool) ([]byte, error) {
	return xxx_messageInfo_AddGameObjectResponse.Marshal(b, m, deterministic)
}
func (m *AddGameObjectResponse) XXX_Merge(src proto.Message) {
	xxx_messageInfo_AddGameObjectResponse.Merge(m, src)
}
func (m *AddGameObjectResponse) XXX_Size() int {
	return xxx_messageInfo_AddGameObjectResponse.Size(m)
}
func (m *AddGameObjectResponse) XXX_DiscardUnknown() {
	xxx_messageInfo_AddGameObjectResponse.DiscardUnknown(m)
}

var xxx_messageInfo_AddGameObjectResponse proto.InternalMessageInfo

func (m *AddGameObjectResponse) GetCode() int64 {
	if m != nil {
		return m.Code
	}
	return 0
}

func (m *AddGameObjectResponse) GetInfo() string {
	if m != nil {
		return m.Info
	}
	return ""
}

func (m *AddGameObjectResponse) GetRemain() int64 {
	if m != nil {
		return m.Remain
	}
	return 0
}

//id=11001
//减少gameobject请求
type DescGameObjectRequest struct {
	GameObjectId         string   `protobuf:"bytes,1,opt,name=game_object_id,json=gameObjectId,proto3" json:"game_object_id,omitempty"`
	Count                int64    `protobuf:"zigzag64,2,opt,name=count,proto3" json:"count,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (m *DescGameObjectRequest) Reset()         { *m = DescGameObjectRequest{} }
func (m *DescGameObjectRequest) String() string { return proto.CompactTextString(m) }
func (*DescGameObjectRequest) ProtoMessage()    {}
func (*DescGameObjectRequest) Descriptor() ([]byte, []int) {
	return fileDescriptor_6fa769465c65ac1d, []int{2}
}

func (m *DescGameObjectRequest) XXX_Unmarshal(b []byte) error {
	return xxx_messageInfo_DescGameObjectRequest.Unmarshal(m, b)
}
func (m *DescGameObjectRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error) {
	return xxx_messageInfo_DescGameObjectRequest.Marshal(b, m, deterministic)
}
func (m *DescGameObjectRequest) XXX_Merge(src proto.Message) {
	xxx_messageInfo_DescGameObjectRequest.Merge(m, src)
}
func (m *DescGameObjectRequest) XXX_Size() int {
	return xxx_messageInfo_DescGameObjectRequest.Size(m)
}
func (m *DescGameObjectRequest) XXX_DiscardUnknown() {
	xxx_messageInfo_DescGameObjectRequest.DiscardUnknown(m)
}

var xxx_messageInfo_DescGameObjectRequest proto.InternalMessageInfo

func (m *DescGameObjectRequest) GetGameObjectId() string {
	if m != nil {
		return m.GameObjectId
	}
	return ""
}

func (m *DescGameObjectRequest) GetCount() int64 {
	if m != nil {
		return m.Count
	}
	return 0
}

//id=11001
type DescGameObjectResponse struct {
	Code                 int64    `protobuf:"zigzag64,1,opt,name=code,proto3" json:"code,omitempty"`
	Info                 string   `protobuf:"bytes,2,opt,name=info,proto3" json:"info,omitempty"`
	Remain               int64    `protobuf:"zigzag64,3,opt,name=remain,proto3" json:"remain,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (m *DescGameObjectResponse) Reset()         { *m = DescGameObjectResponse{} }
func (m *DescGameObjectResponse) String() string { return proto.CompactTextString(m) }
func (*DescGameObjectResponse) ProtoMessage()    {}
func (*DescGameObjectResponse) Descriptor() ([]byte, []int) {
	return fileDescriptor_6fa769465c65ac1d, []int{3}
}

func (m *DescGameObjectResponse) XXX_Unmarshal(b []byte) error {
	return xxx_messageInfo_DescGameObjectResponse.Unmarshal(m, b)
}
func (m *DescGameObjectResponse) XXX_Marshal(b []byte, deterministic bool) ([]byte, error) {
	return xxx_messageInfo_DescGameObjectResponse.Marshal(b, m, deterministic)
}
func (m *DescGameObjectResponse) XXX_Merge(src proto.Message) {
	xxx_messageInfo_DescGameObjectResponse.Merge(m, src)
}
func (m *DescGameObjectResponse) XXX_Size() int {
	return xxx_messageInfo_DescGameObjectResponse.Size(m)
}
func (m *DescGameObjectResponse) XXX_DiscardUnknown() {
	xxx_messageInfo_DescGameObjectResponse.DiscardUnknown(m)
}

var xxx_messageInfo_DescGameObjectResponse proto.InternalMessageInfo

func (m *DescGameObjectResponse) GetCode() int64 {
	if m != nil {
		return m.Code
	}
	return 0
}

func (m *DescGameObjectResponse) GetInfo() string {
	if m != nil {
		return m.Info
	}
	return ""
}

func (m *DescGameObjectResponse) GetRemain() int64 {
	if m != nil {
		return m.Remain
	}
	return 0
}

//id=11002
type GetGameObjectRequest struct {
	GameObjectId         string   `protobuf:"bytes,1,opt,name=game_object_id,json=gameObjectId,proto3" json:"game_object_id,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (m *GetGameObjectRequest) Reset()         { *m = GetGameObjectRequest{} }
func (m *GetGameObjectRequest) String() string { return proto.CompactTextString(m) }
func (*GetGameObjectRequest) ProtoMessage()    {}
func (*GetGameObjectRequest) Descriptor() ([]byte, []int) {
	return fileDescriptor_6fa769465c65ac1d, []int{4}
}

func (m *GetGameObjectRequest) XXX_Unmarshal(b []byte) error {
	return xxx_messageInfo_GetGameObjectRequest.Unmarshal(m, b)
}
func (m *GetGameObjectRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error) {
	return xxx_messageInfo_GetGameObjectRequest.Marshal(b, m, deterministic)
}
func (m *GetGameObjectRequest) XXX_Merge(src proto.Message) {
	xxx_messageInfo_GetGameObjectRequest.Merge(m, src)
}
func (m *GetGameObjectRequest) XXX_Size() int {
	return xxx_messageInfo_GetGameObjectRequest.Size(m)
}
func (m *GetGameObjectRequest) XXX_DiscardUnknown() {
	xxx_messageInfo_GetGameObjectRequest.DiscardUnknown(m)
}

var xxx_messageInfo_GetGameObjectRequest proto.InternalMessageInfo

func (m *GetGameObjectRequest) GetGameObjectId() string {
	if m != nil {
		return m.GameObjectId
	}
	return ""
}

//id=11002
type GetGameObjectResponse struct {
	Code                 int64    `protobuf:"zigzag64,1,opt,name=code,proto3" json:"code,omitempty"`
	Info                 string   `protobuf:"bytes,2,opt,name=info,proto3" json:"info,omitempty"`
	Remain               int64    `protobuf:"zigzag64,3,opt,name=remain,proto3" json:"remain,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (m *GetGameObjectResponse) Reset()         { *m = GetGameObjectResponse{} }
func (m *GetGameObjectResponse) String() string { return proto.CompactTextString(m) }
func (*GetGameObjectResponse) ProtoMessage()    {}
func (*GetGameObjectResponse) Descriptor() ([]byte, []int) {
	return fileDescriptor_6fa769465c65ac1d, []int{5}
}

func (m *GetGameObjectResponse) XXX_Unmarshal(b []byte) error {
	return xxx_messageInfo_GetGameObjectResponse.Unmarshal(m, b)
}
func (m *GetGameObjectResponse) XXX_Marshal(b []byte, deterministic bool) ([]byte, error) {
	return xxx_messageInfo_GetGameObjectResponse.Marshal(b, m, deterministic)
}
func (m *GetGameObjectResponse) XXX_Merge(src proto.Message) {
	xxx_messageInfo_GetGameObjectResponse.Merge(m, src)
}
func (m *GetGameObjectResponse) XXX_Size() int {
	return xxx_messageInfo_GetGameObjectResponse.Size(m)
}
func (m *GetGameObjectResponse) XXX_DiscardUnknown() {
	xxx_messageInfo_GetGameObjectResponse.DiscardUnknown(m)
}

var xxx_messageInfo_GetGameObjectResponse proto.InternalMessageInfo

func (m *GetGameObjectResponse) GetCode() int64 {
	if m != nil {
		return m.Code
	}
	return 0
}

func (m *GetGameObjectResponse) GetInfo() string {
	if m != nil {
		return m.Info
	}
	return ""
}

func (m *GetGameObjectResponse) GetRemain() int64 {
	if m != nil {
		return m.Remain
	}
	return 0
}

func init() {
	proto.RegisterType((*AddGameObjectRequest)(nil), "proto.AddGameObjectRequest")
	proto.RegisterType((*AddGameObjectResponse)(nil), "proto.AddGameObjectResponse")
	proto.RegisterType((*DescGameObjectRequest)(nil), "proto.DescGameObjectRequest")
	proto.RegisterType((*DescGameObjectResponse)(nil), "proto.DescGameObjectResponse")
	proto.RegisterType((*GetGameObjectRequest)(nil), "proto.GetGameObjectRequest")
	proto.RegisterType((*GetGameObjectResponse)(nil), "proto.GetGameObjectResponse")
}

func init() { proto.RegisterFile("service/game_object_cheat.proto", fileDescriptor_6fa769465c65ac1d) }

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