// Code generated by protoc-gen-go. DO NOT EDIT.
// versions:
// 	protoc-gen-go v1.23.0
// 	protoc        v3.13.0
// source: service/weapon_game.proto

package proto

import (
	proto "github.com/golang/protobuf/proto"
	protoreflect "google.golang.org/protobuf/reflect/protoreflect"
	protoimpl "google.golang.org/protobuf/runtime/protoimpl"
	model1 "vikingar/proto/gen-go/model"
	reflect "reflect"
	sync "sync"
	model "vikingar/proto/gen-go/model"
)

const (
	// Verify that this generated code is sufficiently up-to-date.
	_ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion)
	// Verify that runtime/protoimpl is sufficiently up-to-date.
	_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)

// This is a compile-time assertion that a sufficiently up-to-date version
// of the legacy proto package is being used.
const _ = proto.ProtoPackageIsVersion4

//武器吞噬
//id=10501
type WeaponSwallowRequest struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	WeaponId  string `protobuf:"bytes,1,opt,name=weapon_id,json=weaponId,proto3" json:"weapon_id,omitempty"`    //武器ID
	WarriorId string `protobuf:"bytes,2,opt,name=warrior_id,json=warriorId,proto3" json:"warrior_id,omitempty"` //武士ID
}

func (x *WeaponSwallowRequest) Reset() {
	*x = WeaponSwallowRequest{}
	if protoimpl.UnsafeEnabled {
		mi := &file_service_weapon_game_proto_msgTypes[0]
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		ms.StoreMessageInfo(mi)
	}
}

func (x *WeaponSwallowRequest) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*WeaponSwallowRequest) ProtoMessage() {}

func (x *WeaponSwallowRequest) ProtoReflect() protoreflect.Message {
	mi := &file_service_weapon_game_proto_msgTypes[0]
	if protoimpl.UnsafeEnabled && x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use WeaponSwallowRequest.ProtoReflect.Descriptor instead.
func (*WeaponSwallowRequest) Descriptor() ([]byte, []int) {
	return file_service_weapon_game_proto_rawDescGZIP(), []int{0}
}

func (x *WeaponSwallowRequest) GetWeaponId() string {
	if x != nil {
		return x.WeaponId
	}
	return ""
}

func (x *WeaponSwallowRequest) GetWarriorId() string {
	if x != nil {
		return x.WarriorId
	}
	return ""
}

//id=10501
type WeaponSwallowResponse struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	Code int64                       `protobuf:"varint,1,opt,name=code,proto3" json:"code,omitempty"`
	Info string                      `protobuf:"bytes,2,opt,name=info,proto3" json:"info,omitempty"`
	Data *WeaponSwallowResponse_Data `protobuf:"bytes,3,opt,name=data,proto3" json:"data,omitempty"`
}

func (x *WeaponSwallowResponse) Reset() {
	*x = WeaponSwallowResponse{}
	if protoimpl.UnsafeEnabled {
		mi := &file_service_weapon_game_proto_msgTypes[1]
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		ms.StoreMessageInfo(mi)
	}
}

func (x *WeaponSwallowResponse) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*WeaponSwallowResponse) ProtoMessage() {}

func (x *WeaponSwallowResponse) ProtoReflect() protoreflect.Message {
	mi := &file_service_weapon_game_proto_msgTypes[1]
	if protoimpl.UnsafeEnabled && x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use WeaponSwallowResponse.ProtoReflect.Descriptor instead.
func (*WeaponSwallowResponse) Descriptor() ([]byte, []int) {
	return file_service_weapon_game_proto_rawDescGZIP(), []int{1}
}

func (x *WeaponSwallowResponse) GetCode() int64 {
	if x != nil {
		return x.Code
	}
	return 0
}

func (x *WeaponSwallowResponse) GetInfo() string {
	if x != nil {
		return x.Info
	}
	return ""
}

func (x *WeaponSwallowResponse) GetData() *WeaponSwallowResponse_Data {
	if x != nil {
		return x.Data
	}
	return nil
}

//武器锻造
//id=10502
type WeaponForgeRequest struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	WarriorId string      `protobuf:"bytes,1,opt,name=warrior_id,json=warriorId,proto3" json:"warrior_id,omitempty"`
	Item      *model.Item `protobuf:"bytes,2,opt,name=item,proto3" json:"item,omitempty"`
}

func (x *WeaponForgeRequest) Reset() {
	*x = WeaponForgeRequest{}
	if protoimpl.UnsafeEnabled {
		mi := &file_service_weapon_game_proto_msgTypes[2]
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		ms.StoreMessageInfo(mi)
	}
}

func (x *WeaponForgeRequest) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*WeaponForgeRequest) ProtoMessage() {}

func (x *WeaponForgeRequest) ProtoReflect() protoreflect.Message {
	mi := &file_service_weapon_game_proto_msgTypes[2]
	if protoimpl.UnsafeEnabled && x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use WeaponForgeRequest.ProtoReflect.Descriptor instead.
func (*WeaponForgeRequest) Descriptor() ([]byte, []int) {
	return file_service_weapon_game_proto_rawDescGZIP(), []int{2}
}

func (x *WeaponForgeRequest) GetWarriorId() string {
	if x != nil {
		return x.WarriorId
	}
	return ""
}

func (x *WeaponForgeRequest) GetItem() *model.Item {
	if x != nil {
		return x.Item
	}
	return nil
}

//id=10502
type WeaponForgeResponse struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	Code int64  `protobuf:"varint,1,opt,name=code,proto3" json:"code,omitempty"`
	Info string `protobuf:"bytes,2,opt,name=info,proto3" json:"info,omitempty"`
}

func (x *WeaponForgeResponse) Reset() {
	*x = WeaponForgeResponse{}
	if protoimpl.UnsafeEnabled {
		mi := &file_service_weapon_game_proto_msgTypes[3]
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		ms.StoreMessageInfo(mi)
	}
}

func (x *WeaponForgeResponse) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*WeaponForgeResponse) ProtoMessage() {}

func (x *WeaponForgeResponse) ProtoReflect() protoreflect.Message {
	mi := &file_service_weapon_game_proto_msgTypes[3]
	if protoimpl.UnsafeEnabled && x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use WeaponForgeResponse.ProtoReflect.Descriptor instead.
func (*WeaponForgeResponse) Descriptor() ([]byte, []int) {
	return file_service_weapon_game_proto_rawDescGZIP(), []int{3}
}

func (x *WeaponForgeResponse) GetCode() int64 {
	if x != nil {
		return x.Code
	}
	return 0
}

func (x *WeaponForgeResponse) GetInfo() string {
	if x != nil {
		return x.Info
	}
	return ""
}

//武器推送--
//id=10551
type WeaponPush struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	Weapons           []*model1.Weapon `protobuf:"bytes,1,rep,name=weapons,proto3" json:"weapons,omitempty"`                                                 //武器列表
	HasReceivedWeapon bool             `protobuf:"varint,2,opt,name=has_received_weapon,json=hasReceivedWeapon,proto3" json:"has_received_weapon,omitempty"` //是否获得过武器
}

func (x *WeaponPush) Reset() {
	*x = WeaponPush{}
	if protoimpl.UnsafeEnabled {
		mi := &file_service_weapon_game_proto_msgTypes[4]
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		ms.StoreMessageInfo(mi)
	}
}

func (x *WeaponPush) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*WeaponPush) ProtoMessage() {}

func (x *WeaponPush) ProtoReflect() protoreflect.Message {
	mi := &file_service_weapon_game_proto_msgTypes[4]
	if protoimpl.UnsafeEnabled && x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use WeaponPush.ProtoReflect.Descriptor instead.
func (*WeaponPush) Descriptor() ([]byte, []int) {
	return file_service_weapon_game_proto_rawDescGZIP(), []int{4}
}

func (x *WeaponPush) GetWeapons() []*model1.Weapon {
	if x != nil {
		return x.Weapons
	}
	return nil
}

func (x *WeaponPush) GetHasReceivedWeapon() bool {
	if x != nil {
		return x.HasReceivedWeapon
	}
	return false
}

type WeaponSwallowResponse_Data struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	SwallowedId string `protobuf:"bytes,1,opt,name=swallowed_id,json=swallowedId,proto3" json:"swallowed_id,omitempty"`
}

func (x *WeaponSwallowResponse_Data) Reset() {
	*x = WeaponSwallowResponse_Data{}
	if protoimpl.UnsafeEnabled {
		mi := &file_service_weapon_game_proto_msgTypes[5]
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		ms.StoreMessageInfo(mi)
	}
}

func (x *WeaponSwallowResponse_Data) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*WeaponSwallowResponse_Data) ProtoMessage() {}

func (x *WeaponSwallowResponse_Data) ProtoReflect() protoreflect.Message {
	mi := &file_service_weapon_game_proto_msgTypes[5]
	if protoimpl.UnsafeEnabled && x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use WeaponSwallowResponse_Data.ProtoReflect.Descriptor instead.
func (*WeaponSwallowResponse_Data) Descriptor() ([]byte, []int) {
	return file_service_weapon_game_proto_rawDescGZIP(), []int{1, 0}
}

func (x *WeaponSwallowResponse_Data) GetSwallowedId() string {
	if x != nil {
		return x.SwallowedId
	}
	return ""
}

var File_service_weapon_game_proto protoreflect.FileDescriptor

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}

var (
	file_service_weapon_game_proto_rawDescOnce sync.Once
	file_service_weapon_game_proto_rawDescData = file_service_weapon_game_proto_rawDesc
)

func file_service_weapon_game_proto_rawDescGZIP() []byte {
	file_service_weapon_game_proto_rawDescOnce.Do(func() {
		file_service_weapon_game_proto_rawDescData = protoimpl.X.CompressGZIP(file_service_weapon_game_proto_rawDescData)
	})
	return file_service_weapon_game_proto_rawDescData
}

var file_service_weapon_game_proto_msgTypes = make([]protoimpl.MessageInfo, 6)
var file_service_weapon_game_proto_goTypes = []interface{}{
	(*WeaponSwallowRequest)(nil),       // 0: proto.WeaponSwallowRequest
	(*WeaponSwallowResponse)(nil),      // 1: proto.WeaponSwallowResponse
	(*WeaponForgeRequest)(nil),         // 2: proto.WeaponForgeRequest
	(*WeaponForgeResponse)(nil),        // 3: proto.WeaponForgeResponse
	(*WeaponPush)(nil),                 // 4: proto.WeaponPush
	(*WeaponSwallowResponse_Data)(nil), // 5: proto.WeaponSwallowResponse.Data
	(*model.Item)(nil),                 // 6: proto.Item
	(*model1.Weapon)(nil),              // 7: proto.Weapon
}
var file_service_weapon_game_proto_depIdxs = []int32{
	5, // 0: proto.WeaponSwallowResponse.data:type_name -> proto.WeaponSwallowResponse.Data
	6, // 1: proto.WeaponForgeRequest.item:type_name -> proto.Item
	7, // 2: proto.WeaponPush.weapons:type_name -> proto.Weapon
	3, // [3:3] is the sub-list for method output_type
	3, // [3:3] is the sub-list for method input_type
	3, // [3:3] is the sub-list for extension type_name
	3, // [3:3] is the sub-list for extension extendee
	0, // [0:3] is the sub-list for field type_name
}

func init() { file_service_weapon_game_proto_init() }
func file_service_weapon_game_proto_init() {
	if File_service_weapon_game_proto != nil {
		return
	}
	if !protoimpl.UnsafeEnabled {
		file_service_weapon_game_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
			switch v := v.(*WeaponSwallowRequest); i {
			case 0:
				return &v.state
			case 1:
				return &v.sizeCache
			case 2:
				return &v.unknownFields
			default:
				return nil
			}
		}
		file_service_weapon_game_proto_msgTypes[1].Exporter = func(v interface{}, i int) interface{} {
			switch v := v.(*WeaponSwallowResponse); i {
			case 0:
				return &v.state
			case 1:
				return &v.sizeCache
			case 2:
				return &v.unknownFields
			default:
				return nil
			}
		}
		file_service_weapon_game_proto_msgTypes[2].Exporter = func(v interface{}, i int) interface{} {
			switch v := v.(*WeaponForgeRequest); i {
			case 0:
				return &v.state
			case 1:
				return &v.sizeCache
			case 2:
				return &v.unknownFields
			default:
				return nil
			}
		}
		file_service_weapon_game_proto_msgTypes[3].Exporter = func(v interface{}, i int) interface{} {
			switch v := v.(*WeaponForgeResponse); i {
			case 0:
				return &v.state
			case 1:
				return &v.sizeCache
			case 2:
				return &v.unknownFields
			default:
				return nil
			}
		}
		file_service_weapon_game_proto_msgTypes[4].Exporter = func(v interface{}, i int) interface{} {
			switch v := v.(*WeaponPush); i {
			case 0:
				return &v.state
			case 1:
				return &v.sizeCache
			case 2:
				return &v.unknownFields
			default:
				return nil
			}
		}
		file_service_weapon_game_proto_msgTypes[5].Exporter = func(v interface{}, i int) interface{} {
			switch v := v.(*WeaponSwallowResponse_Data); i {
			case 0:
				return &v.state
			case 1:
				return &v.sizeCache
			case 2:
				return &v.unknownFields
			default:
				return nil
			}
		}
	}
	type x struct{}
	out := protoimpl.TypeBuilder{
		File: protoimpl.DescBuilder{
			GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
			RawDescriptor: file_service_weapon_game_proto_rawDesc,
			NumEnums:      0,
			NumMessages:   6,
			NumExtensions: 0,
			NumServices:   0,
		},
		GoTypes:           file_service_weapon_game_proto_goTypes,
		DependencyIndexes: file_service_weapon_game_proto_depIdxs,
		MessageInfos:      file_service_weapon_game_proto_msgTypes,
	}.Build()
	File_service_weapon_game_proto = out.File
	file_service_weapon_game_proto_rawDesc = nil
	file_service_weapon_game_proto_goTypes = nil
	file_service_weapon_game_proto_depIdxs = nil
}
