// Code generated by protoc-gen-go. DO NOT EDIT.
// source: service/cross_game_module.proto

package proto

import (
	fmt "fmt"
	math "math"
	context "context"
	proto "github.com/golang/protobuf/proto"
	grpc "google.golang.org/grpc"
	codes "google.golang.org/grpc/codes"
	status "google.golang.org/grpc/status"
)

// Reference imports to suppress errors if they are not otherwise used.
var _ = proto.Marshal
var _ = fmt.Errorf
var _ = math.Inf

// This is a compile-time assertion to ensure that this generated file
// is compatible with the proto package it is being compiled against.
// A compilation error at this line likely means your copy of the
// proto package needs to be updated.
const _ = proto.ProtoPackageIsVersion3 // please upgrade the proto package

type CrossGameModuleGetCloseRequest struct {
	ServerId             uint32   `protobuf:"varint,1,opt,name=server_id,json=serverId,proto3" json:"server_id,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (m *CrossGameModuleGetCloseRequest) Reset()         { *m = CrossGameModuleGetCloseRequest{} }
func (m *CrossGameModuleGetCloseRequest) String() string { return proto.CompactTextString(m) }
func (*CrossGameModuleGetCloseRequest) ProtoMessage()    {}
func (*CrossGameModuleGetCloseRequest) Descriptor() ([]byte, []int) {
	return fileDescriptor_0d93e073ba0a6bea, []int{0}
}

func (m *CrossGameModuleGetCloseRequest) XXX_Unmarshal(b []byte) error {
	return xxx_messageInfo_CrossGameModuleGetCloseRequest.Unmarshal(m, b)
}
func (m *CrossGameModuleGetCloseRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error) {
	return xxx_messageInfo_CrossGameModuleGetCloseRequest.Marshal(b, m, deterministic)
}
func (m *CrossGameModuleGetCloseRequest) XXX_Merge(src proto.Message) {
	xxx_messageInfo_CrossGameModuleGetCloseRequest.Merge(m, src)
}
func (m *CrossGameModuleGetCloseRequest) XXX_Size() int {
	return xxx_messageInfo_CrossGameModuleGetCloseRequest.Size(m)
}
func (m *CrossGameModuleGetCloseRequest) XXX_DiscardUnknown() {
	xxx_messageInfo_CrossGameModuleGetCloseRequest.DiscardUnknown(m)
}

var xxx_messageInfo_CrossGameModuleGetCloseRequest proto.InternalMessageInfo

func (m *CrossGameModuleGetCloseRequest) GetServerId() uint32 {
	if m != nil {
		return m.ServerId
	}
	return 0
}

type CrossGameModuleGetCloseResponse struct {
	Code                 int64                                 `protobuf:"zigzag64,1,opt,name=code,proto3" json:"code,omitempty"`
	Info                 string                                `protobuf:"bytes,2,opt,name=info,proto3" json:"info,omitempty"`
	Data                 *CrossGameModuleGetCloseResponse_Data `protobuf:"bytes,3,opt,name=data,proto3" json:"data,omitempty"`
	XXX_NoUnkeyedLiteral struct{}                              `json:"-"`
	XXX_unrecognized     []byte                                `json:"-"`
	XXX_sizecache        int32                                 `json:"-"`
}

func (m *CrossGameModuleGetCloseResponse) Reset()         { *m = CrossGameModuleGetCloseResponse{} }
func (m *CrossGameModuleGetCloseResponse) String() string { return proto.CompactTextString(m) }
func (*CrossGameModuleGetCloseResponse) ProtoMessage()    {}
func (*CrossGameModuleGetCloseResponse) Descriptor() ([]byte, []int) {
	return fileDescriptor_0d93e073ba0a6bea, []int{1}
}

func (m *CrossGameModuleGetCloseResponse) XXX_Unmarshal(b []byte) error {
	return xxx_messageInfo_CrossGameModuleGetCloseResponse.Unmarshal(m, b)
}
func (m *CrossGameModuleGetCloseResponse) XXX_Marshal(b []byte, deterministic bool) ([]byte, error) {
	return xxx_messageInfo_CrossGameModuleGetCloseResponse.Marshal(b, m, deterministic)
}
func (m *CrossGameModuleGetCloseResponse) XXX_Merge(src proto.Message) {
	xxx_messageInfo_CrossGameModuleGetCloseResponse.Merge(m, src)
}
func (m *CrossGameModuleGetCloseResponse) XXX_Size() int {
	return xxx_messageInfo_CrossGameModuleGetCloseResponse.Size(m)
}
func (m *CrossGameModuleGetCloseResponse) XXX_DiscardUnknown() {
	xxx_messageInfo_CrossGameModuleGetCloseResponse.DiscardUnknown(m)
}

var xxx_messageInfo_CrossGameModuleGetCloseResponse proto.InternalMessageInfo

func (m *CrossGameModuleGetCloseResponse) GetCode() int64 {
	if m != nil {
		return m.Code
	}
	return 0
}

func (m *CrossGameModuleGetCloseResponse) GetInfo() string {
	if m != nil {
		return m.Info
	}
	return ""
}

func (m *CrossGameModuleGetCloseResponse) GetData() *CrossGameModuleGetCloseResponse_Data {
	if m != nil {
		return m.Data
	}
	return nil
}

type CrossGameModuleGetCloseResponse_Data struct {
	CloseModule          []string `protobuf:"bytes,1,rep,name=close_module,json=closeModule,proto3" json:"close_module,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (m *CrossGameModuleGetCloseResponse_Data) Reset()         { *m = CrossGameModuleGetCloseResponse_Data{} }
func (m *CrossGameModuleGetCloseResponse_Data) String() string { return proto.CompactTextString(m) }
func (*CrossGameModuleGetCloseResponse_Data) ProtoMessage()    {}
func (*CrossGameModuleGetCloseResponse_Data) Descriptor() ([]byte, []int) {
	return fileDescriptor_0d93e073ba0a6bea, []int{1, 0}
}

func (m *CrossGameModuleGetCloseResponse_Data) XXX_Unmarshal(b []byte) error {
	return xxx_messageInfo_CrossGameModuleGetCloseResponse_Data.Unmarshal(m, b)
}
func (m *CrossGameModuleGetCloseResponse_Data) XXX_Marshal(b []byte, deterministic bool) ([]byte, error) {
	return xxx_messageInfo_CrossGameModuleGetCloseResponse_Data.Marshal(b, m, deterministic)
}
func (m *CrossGameModuleGetCloseResponse_Data) XXX_Merge(src proto.Message) {
	xxx_messageInfo_CrossGameModuleGetCloseResponse_Data.Merge(m, src)
}
func (m *CrossGameModuleGetCloseResponse_Data) XXX_Size() int {
	return xxx_messageInfo_CrossGameModuleGetCloseResponse_Data.Size(m)
}
func (m *CrossGameModuleGetCloseResponse_Data) XXX_DiscardUnknown() {
	xxx_messageInfo_CrossGameModuleGetCloseResponse_Data.DiscardUnknown(m)
}

var xxx_messageInfo_CrossGameModuleGetCloseResponse_Data proto.InternalMessageInfo

func (m *CrossGameModuleGetCloseResponse_Data) GetCloseModule() []string {
	if m != nil {
		return m.CloseModule
	}
	return nil
}

type CrossGameModuleGetProtoRequest struct {
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (m *CrossGameModuleGetProtoRequest) Reset()         { *m = CrossGameModuleGetProtoRequest{} }
func (m *CrossGameModuleGetProtoRequest) String() string { return proto.CompactTextString(m) }
func (*CrossGameModuleGetProtoRequest) ProtoMessage()    {}
func (*CrossGameModuleGetProtoRequest) Descriptor() ([]byte, []int) {
	return fileDescriptor_0d93e073ba0a6bea, []int{2}
}

func (m *CrossGameModuleGetProtoRequest) XXX_Unmarshal(b []byte) error {
	return xxx_messageInfo_CrossGameModuleGetProtoRequest.Unmarshal(m, b)
}
func (m *CrossGameModuleGetProtoRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error) {
	return xxx_messageInfo_CrossGameModuleGetProtoRequest.Marshal(b, m, deterministic)
}
func (m *CrossGameModuleGetProtoRequest) XXX_Merge(src proto.Message) {
	xxx_messageInfo_CrossGameModuleGetProtoRequest.Merge(m, src)
}
func (m *CrossGameModuleGetProtoRequest) XXX_Size() int {
	return xxx_messageInfo_CrossGameModuleGetProtoRequest.Size(m)
}
func (m *CrossGameModuleGetProtoRequest) XXX_DiscardUnknown() {
	xxx_messageInfo_CrossGameModuleGetProtoRequest.DiscardUnknown(m)
}

var xxx_messageInfo_CrossGameModuleGetProtoRequest proto.InternalMessageInfo

type CrossGameModuleProto struct {
	GameModule           string   `protobuf:"bytes,1,opt,name=game_module,json=gameModule,proto3" json:"game_module,omitempty"`
	ProtoIds             []uint32 `protobuf:"varint,2,rep,packed,name=protoIds,proto3" json:"protoIds,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (m *CrossGameModuleProto) Reset()         { *m = CrossGameModuleProto{} }
func (m *CrossGameModuleProto) String() string { return proto.CompactTextString(m) }
func (*CrossGameModuleProto) ProtoMessage()    {}
func (*CrossGameModuleProto) Descriptor() ([]byte, []int) {
	return fileDescriptor_0d93e073ba0a6bea, []int{3}
}

func (m *CrossGameModuleProto) XXX_Unmarshal(b []byte) error {
	return xxx_messageInfo_CrossGameModuleProto.Unmarshal(m, b)
}
func (m *CrossGameModuleProto) XXX_Marshal(b []byte, deterministic bool) ([]byte, error) {
	return xxx_messageInfo_CrossGameModuleProto.Marshal(b, m, deterministic)
}
func (m *CrossGameModuleProto) XXX_Merge(src proto.Message) {
	xxx_messageInfo_CrossGameModuleProto.Merge(m, src)
}
func (m *CrossGameModuleProto) XXX_Size() int {
	return xxx_messageInfo_CrossGameModuleProto.Size(m)
}
func (m *CrossGameModuleProto) XXX_DiscardUnknown() {
	xxx_messageInfo_CrossGameModuleProto.DiscardUnknown(m)
}

var xxx_messageInfo_CrossGameModuleProto proto.InternalMessageInfo

func (m *CrossGameModuleProto) GetGameModule() string {
	if m != nil {
		return m.GameModule
	}
	return ""
}

func (m *CrossGameModuleProto) GetProtoIds() []uint32 {
	if m != nil {
		return m.ProtoIds
	}
	return nil
}

type CrossGameModuleGetProtoResponse struct {
	Code                 int64                                 `protobuf:"zigzag64,1,opt,name=code,proto3" json:"code,omitempty"`
	Info                 string                                `protobuf:"bytes,2,opt,name=info,proto3" json:"info,omitempty"`
	Data                 *CrossGameModuleGetProtoResponse_Data `protobuf:"bytes,3,opt,name=data,proto3" json:"data,omitempty"`
	XXX_NoUnkeyedLiteral struct{}                              `json:"-"`
	XXX_unrecognized     []byte                                `json:"-"`
	XXX_sizecache        int32                                 `json:"-"`
}

func (m *CrossGameModuleGetProtoResponse) Reset()         { *m = CrossGameModuleGetProtoResponse{} }
func (m *CrossGameModuleGetProtoResponse) String() string { return proto.CompactTextString(m) }
func (*CrossGameModuleGetProtoResponse) ProtoMessage()    {}
func (*CrossGameModuleGetProtoResponse) Descriptor() ([]byte, []int) {
	return fileDescriptor_0d93e073ba0a6bea, []int{4}
}

func (m *CrossGameModuleGetProtoResponse) XXX_Unmarshal(b []byte) error {
	return xxx_messageInfo_CrossGameModuleGetProtoResponse.Unmarshal(m, b)
}
func (m *CrossGameModuleGetProtoResponse) XXX_Marshal(b []byte, deterministic bool) ([]byte, error) {
	return xxx_messageInfo_CrossGameModuleGetProtoResponse.Marshal(b, m, deterministic)
}
func (m *CrossGameModuleGetProtoResponse) XXX_Merge(src proto.Message) {
	xxx_messageInfo_CrossGameModuleGetProtoResponse.Merge(m, src)
}
func (m *CrossGameModuleGetProtoResponse) XXX_Size() int {
	return xxx_messageInfo_CrossGameModuleGetProtoResponse.Size(m)
}
func (m *CrossGameModuleGetProtoResponse) XXX_DiscardUnknown() {
	xxx_messageInfo_CrossGameModuleGetProtoResponse.DiscardUnknown(m)
}

var xxx_messageInfo_CrossGameModuleGetProtoResponse proto.InternalMessageInfo

func (m *CrossGameModuleGetProtoResponse) GetCode() int64 {
	if m != nil {
		return m.Code
	}
	return 0
}

func (m *CrossGameModuleGetProtoResponse) GetInfo() string {
	if m != nil {
		return m.Info
	}
	return ""
}

func (m *CrossGameModuleGetProtoResponse) GetData() *CrossGameModuleGetProtoResponse_Data {
	if m != nil {
		return m.Data
	}
	return nil
}

type CrossGameModuleGetProtoResponse_Data struct {
	ModuleProto          []*CrossGameModuleProto `protobuf:"bytes,1,rep,name=module_proto,json=moduleProto,proto3" json:"module_proto,omitempty"`
	XXX_NoUnkeyedLiteral struct{}                `json:"-"`
	XXX_unrecognized     []byte                  `json:"-"`
	XXX_sizecache        int32                   `json:"-"`
}

func (m *CrossGameModuleGetProtoResponse_Data) Reset()         { *m = CrossGameModuleGetProtoResponse_Data{} }
func (m *CrossGameModuleGetProtoResponse_Data) String() string { return proto.CompactTextString(m) }
func (*CrossGameModuleGetProtoResponse_Data) ProtoMessage()    {}
func (*CrossGameModuleGetProtoResponse_Data) Descriptor() ([]byte, []int) {
	return fileDescriptor_0d93e073ba0a6bea, []int{4, 0}
}

func (m *CrossGameModuleGetProtoResponse_Data) XXX_Unmarshal(b []byte) error {
	return xxx_messageInfo_CrossGameModuleGetProtoResponse_Data.Unmarshal(m, b)
}
func (m *CrossGameModuleGetProtoResponse_Data) XXX_Marshal(b []byte, deterministic bool) ([]byte, error) {
	return xxx_messageInfo_CrossGameModuleGetProtoResponse_Data.Marshal(b, m, deterministic)
}
func (m *CrossGameModuleGetProtoResponse_Data) XXX_Merge(src proto.Message) {
	xxx_messageInfo_CrossGameModuleGetProtoResponse_Data.Merge(m, src)
}
func (m *CrossGameModuleGetProtoResponse_Data) XXX_Size() int {
	return xxx_messageInfo_CrossGameModuleGetProtoResponse_Data.Size(m)
}
func (m *CrossGameModuleGetProtoResponse_Data) XXX_DiscardUnknown() {
	xxx_messageInfo_CrossGameModuleGetProtoResponse_Data.DiscardUnknown(m)
}

var xxx_messageInfo_CrossGameModuleGetProtoResponse_Data proto.InternalMessageInfo

func (m *CrossGameModuleGetProtoResponse_Data) GetModuleProto() []*CrossGameModuleProto {
	if m != nil {
		return m.ModuleProto
	}
	return nil
}

func init() {
	proto.RegisterType((*CrossGameModuleGetCloseRequest)(nil), "proto.CrossGameModuleGetCloseRequest")
	proto.RegisterType((*CrossGameModuleGetCloseResponse)(nil), "proto.CrossGameModuleGetCloseResponse")
	proto.RegisterType((*CrossGameModuleGetCloseResponse_Data)(nil), "proto.CrossGameModuleGetCloseResponse.Data")
	proto.RegisterType((*CrossGameModuleGetProtoRequest)(nil), "proto.CrossGameModuleGetProtoRequest")
	proto.RegisterType((*CrossGameModuleProto)(nil), "proto.CrossGameModuleProto")
	proto.RegisterType((*CrossGameModuleGetProtoResponse)(nil), "proto.CrossGameModuleGetProtoResponse")
	proto.RegisterType((*CrossGameModuleGetProtoResponse_Data)(nil), "proto.CrossGameModuleGetProtoResponse.Data")
}

func init() { proto.RegisterFile("service/cross_game_module.proto", fileDescriptor_0d93e073ba0a6bea) }

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// Reference imports to suppress errors if they are not otherwise used.
var _ context.Context
var _ grpc.ClientConn

// This is a compile-time assertion to ensure that this generated file
// is compatible with the grpc package it is being compiled against.
const _ = grpc.SupportPackageIsVersion4

// CrossGameModuleInterceptServiceClient is the client API for CrossGameModuleInterceptService service.
//
// For semantics around ctx use and closing/ending streaming RPCs, please refer to https://godoc.org/google.golang.org/grpc#ClientConn.NewStream.
type CrossGameModuleInterceptServiceClient interface {
	GetCloseModule(ctx context.Context, in *CrossGameModuleGetCloseRequest, opts ...grpc.CallOption) (*CrossGameModuleGetCloseResponse, error)
	GetModuleProto(ctx context.Context, in *CrossGameModuleGetProtoRequest, opts ...grpc.CallOption) (*CrossGameModuleGetProtoResponse, error)
}

type crossGameModuleInterceptServiceClient struct {
	cc *grpc.ClientConn
}

func NewCrossGameModuleInterceptServiceClient(cc *grpc.ClientConn) CrossGameModuleInterceptServiceClient {
	return &crossGameModuleInterceptServiceClient{cc}
}

func (c *crossGameModuleInterceptServiceClient) GetCloseModule(ctx context.Context, in *CrossGameModuleGetCloseRequest, opts ...grpc.CallOption) (*CrossGameModuleGetCloseResponse, error) {
	out := new(CrossGameModuleGetCloseResponse)
	err := c.cc.Invoke(ctx, "/proto.CrossGameModuleInterceptService/GetCloseModule", in, out, opts...)
	if err != nil {
		return nil, err
	}
	return out, nil
}

func (c *crossGameModuleInterceptServiceClient) GetModuleProto(ctx context.Context, in *CrossGameModuleGetProtoRequest, opts ...grpc.CallOption) (*CrossGameModuleGetProtoResponse, error) {
	out := new(CrossGameModuleGetProtoResponse)
	err := c.cc.Invoke(ctx, "/proto.CrossGameModuleInterceptService/GetModuleProto", in, out, opts...)
	if err != nil {
		return nil, err
	}
	return out, nil
}

// CrossGameModuleInterceptServiceServer is the server API for CrossGameModuleInterceptService service.
type CrossGameModuleInterceptServiceServer interface {
	GetCloseModule(context.Context, *CrossGameModuleGetCloseRequest) (*CrossGameModuleGetCloseResponse, error)
	GetModuleProto(context.Context, *CrossGameModuleGetProtoRequest) (*CrossGameModuleGetProtoResponse, error)
}

// UnimplementedCrossGameModuleInterceptServiceServer can be embedded to have forward compatible implementations.
type UnimplementedCrossGameModuleInterceptServiceServer struct {
}

func (*UnimplementedCrossGameModuleInterceptServiceServer) GetCloseModule(ctx context.Context, req *CrossGameModuleGetCloseRequest) (*CrossGameModuleGetCloseResponse, error) {
	return nil, status.Errorf(codes.Unimplemented, "method GetCloseModule not implemented")
}
func (*UnimplementedCrossGameModuleInterceptServiceServer) GetModuleProto(ctx context.Context, req *CrossGameModuleGetProtoRequest) (*CrossGameModuleGetProtoResponse, error) {
	return nil, status.Errorf(codes.Unimplemented, "method GetModuleProto not implemented")
}

func RegisterCrossGameModuleInterceptServiceServer(s *grpc.Server, srv CrossGameModuleInterceptServiceServer) {
	s.RegisterService(&_CrossGameModuleInterceptService_serviceDesc, srv)
}

func _CrossGameModuleInterceptService_GetCloseModule_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
	in := new(CrossGameModuleGetCloseRequest)
	if err := dec(in); err != nil {
		return nil, err
	}
	if interceptor == nil {
		return srv.(CrossGameModuleInterceptServiceServer).GetCloseModule(ctx, in)
	}
	info := &grpc.UnaryServerInfo{
		Server:     srv,
		FullMethod: "/proto.CrossGameModuleInterceptService/GetCloseModule",
	}
	handler := func(ctx context.Context, req interface{}) (interface{}, error) {
		return srv.(CrossGameModuleInterceptServiceServer).GetCloseModule(ctx, req.(*CrossGameModuleGetCloseRequest))
	}
	return interceptor(ctx, in, info, handler)
}

func _CrossGameModuleInterceptService_GetModuleProto_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
	in := new(CrossGameModuleGetProtoRequest)
	if err := dec(in); err != nil {
		return nil, err
	}
	if interceptor == nil {
		return srv.(CrossGameModuleInterceptServiceServer).GetModuleProto(ctx, in)
	}
	info := &grpc.UnaryServerInfo{
		Server:     srv,
		FullMethod: "/proto.CrossGameModuleInterceptService/GetModuleProto",
	}
	handler := func(ctx context.Context, req interface{}) (interface{}, error) {
		return srv.(CrossGameModuleInterceptServiceServer).GetModuleProto(ctx, req.(*CrossGameModuleGetProtoRequest))
	}
	return interceptor(ctx, in, info, handler)
}

var _CrossGameModuleInterceptService_serviceDesc = grpc.ServiceDesc{
	ServiceName: "proto.CrossGameModuleInterceptService",
	HandlerType: (*CrossGameModuleInterceptServiceServer)(nil),
	Methods: []grpc.MethodDesc{
		{
			MethodName: "GetCloseModule",
			Handler:    _CrossGameModuleInterceptService_GetCloseModule_Handler,
		},
		{
			MethodName: "GetModuleProto",
			Handler:    _CrossGameModuleInterceptService_GetModuleProto_Handler,
		},
	},
	Streams:  []grpc.StreamDesc{},
	Metadata: "service/cross_game_module.proto",
}
